I miss the days of yore when servers were their own small communities where players that stole, were obnoxious, etc. were black-listed and lived the life of a recluse or had to reroll elsewhere. This shift to mega-servers and cross-realm grouping means those people have nothing to fear, and as such in games like WoW I’ve watched them go from servers that were real communities to games where there’s no incentive to care for other players and it shows.
Not every advancement forward is a good thing. This shift in gaming is one of those.